Skip to Main Content
 

Global Search Box

 
 
 
 

ETD Abstract Container

Abstract Header

LITTLE BOTANY: A MOBILE EDUCATIONAL GAME FOR GARDENING

Abstract Details

2016, Master of Science, University of Akron, Computer Science.
Mobile devices are rapidly becoming the new medium of educational and social life for young people, and mobile educational games have become an important mechanism for learning. To enhance plant science learning, we developed a mobile educational game with Unity3D game engine and Kii cloud data storage named Little Botany, where players can create their own dream gardens in any season and at any location on earth. The virtual gardens created in Little Botany are augmented with real-world information. Little Botany uses real-time weather data for the garden location to simulate how weather affects plant growth. The game also teaches users how to take care plants on a daily basis. With education modules provided in Little Botany, users can also learn about plant structure and chemical reaction as photosynthesis, respiration, and transpiration.
En Cheng, Dr. (Advisor)
Yingcai Xiao, Dr. (Committee Member)
Anthony Samangy, Assoc. Prof. (Committee Member)
130 p.

Recommended Citations

Citations

  • Jamonnak, S. (2016). LITTLE BOTANY: A MOBILE EDUCATIONAL GAME FOR GARDENING [Master's thesis, University of Akron]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=akron1479080799053076

    APA Style (7th edition)

  • Jamonnak, Suphanut. LITTLE BOTANY: A MOBILE EDUCATIONAL GAME FOR GARDENING. 2016. University of Akron, Master's thesis. OhioLINK Electronic Theses and Dissertations Center, http://rave.ohiolink.edu/etdc/view?acc_num=akron1479080799053076.

    MLA Style (8th edition)

  • Jamonnak, Suphanut. "LITTLE BOTANY: A MOBILE EDUCATIONAL GAME FOR GARDENING." Master's thesis, University of Akron, 2016. http://rave.ohiolink.edu/etdc/view?acc_num=akron1479080799053076

    Chicago Manual of Style (17th edition)