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bgsu1182264608.pdf (464.59 KB)
ETD Abstract Container
Abstract Header
Headshot!: An Exploration of the Phenomenon of Violent Video Games
Author Info
Franklin, Adam C
Permalink:
http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1182264608
Abstract Details
Year and Degree
2007, Master of Arts (MA), Bowling Green State University, American Culture Studies/Popular Culture.
Abstract
This paper examines the phenomenon of violent video games. The work begins with a review of the violent content of American media entertainment. While violence in American media entertainment is pervasive, it is not as popular as commonly noted. Next, the paper discusses the video game industry and market. It appears that video games are not just played by adolescent boys as many believe. Although violent games do not make up the majority of the industry, they are indeed popular, as millions of violent games are sold each year in the United States alone. Concerns and critiques of violent video games are reviewed as well as research on the effects that violent games may have on those who play them. Utilizing existing theory and research on the consumption of violent media in general, the author considers the extent to which such theories are applicable to violent video games. While the theories used to explain why people consume violent media are indeed applicable to violent video games, certain aspects that violent games have such as control, active role of the user, and user identification, may make such games more appealing than violent television and film. Limitations of existing research are identified and discussed.
Committee
Jefferson Holcomb (Advisor)
Pages
97 p.
Keywords
violence
;
video games
;
entertainment media
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Citations
Franklin, A. C. (2007).
Headshot!: An Exploration of the Phenomenon of Violent Video Games
[Master's thesis, Bowling Green State University]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1182264608
APA Style (7th edition)
Franklin, Adam.
Headshot!: An Exploration of the Phenomenon of Violent Video Games.
2007. Bowling Green State University, Master's thesis.
OhioLINK Electronic Theses and Dissertations Center
, http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1182264608.
MLA Style (8th edition)
Franklin, Adam. "Headshot!: An Exploration of the Phenomenon of Violent Video Games." Master's thesis, Bowling Green State University, 2007. http://rave.ohiolink.edu/etdc/view?acc_num=bgsu1182264608
Chicago Manual of Style (17th edition)
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Document number:
bgsu1182264608
Download Count:
2,617
Copyright Info
© 2007, all rights reserved.
This open access ETD is published by Bowling Green State University and OhioLINK.