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2D Spatial Design Principles Applied to 3D Animation: A Proposed Toolset for Filmmakers

Albright, Laura Beth

Abstract Details

2008, Master of Fine Arts, Ohio State University, Industrial, Interior, and Visual Communications Design.

The visual design phase in computer-animated film production includes all decisions that affect the visual look and emotional tone of the film. Within this domain is a set of choices that must be made by the designer which influence the viewer's perception of the film’s space, defined in this paper as “spatial design.” The concept of spatial design is particularly relevant in digital animation (also known as 3D or CG animation), as its production process relies on a virtual 3D environment during the generative phase but renders 2D images as a final product. Reference for spatial design decisions is found in principles of various visual arts disciplines, and this thesis seeks to organize and apply these principles specifically to digital animation production.

This paper establishes a context for this study by first analyzing several short animated films that draw attention to spatial design principles by presenting the film space non-traditionally. A literature search of graphic design and cinematography principles yields a proposed toolbox of spatial design principles. Two short animated films are produced in which the story and style objectives of each film are examined, and a custom subset of tools is selected and applied based on those objectives. Finally, the use of these principles is evaluated within the context of the films produced. The two films produced have opposite stylistic objectives, and thus show two different viewpoints of applying the toolbox. Taken together, the two films demonstrate application and analysis of the toolbox principles, approached from opposing sides of the same system.

The organization of existing spatial design principles and the application of those principles to digital animation practice will benefit student and amateur filmmakers by providing reference and examples for spatial design decisions. Combining precedents from multiple visual arts disciplines, the proposed toolbox of principles presents seemingly instinctual knowledge of designers and filmmakers as an organized, visible resource for digital animation filmmakers.

Maria Palazzi (Advisor)
Wayne Carlson (Committee Member)
Peter Chan (Committee Member)
117 p.

Recommended Citations

Citations

  • Albright, L. B. (2008). 2D Spatial Design Principles Applied to 3D Animation: A Proposed Toolset for Filmmakers [Master's thesis, Ohio State University]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=osu1230703092

    APA Style (7th edition)

  • Albright, Laura. 2D Spatial Design Principles Applied to 3D Animation: A Proposed Toolset for Filmmakers. 2008. Ohio State University, Master's thesis. OhioLINK Electronic Theses and Dissertations Center, http://rave.ohiolink.edu/etdc/view?acc_num=osu1230703092.

    MLA Style (8th edition)

  • Albright, Laura. "2D Spatial Design Principles Applied to 3D Animation: A Proposed Toolset for Filmmakers." Master's thesis, Ohio State University, 2008. http://rave.ohiolink.edu/etdc/view?acc_num=osu1230703092

    Chicago Manual of Style (17th edition)