For the past few years, vehicular informational hardware and software artifacts started incorporating massive amounts of information and became more complex. Despite their ability to occasionally increase mobility and help the driver, they can also constitute a serious threat to the driving task, putting safety at risk. As the amount of information increased, the driver's ability to interact with the artifacts and concurrently process information related to the vehicle control declined.
This study aims at discussing the design of automotive head-up display and proposing a methodology to design more efficient in-vehicle artifacts. To achieve its objectives, drivers, artifacts and environment are studied and systematized as variables of a structure that is relevant to the driving task. This research document is based on literature review.
The findings of this essay show that the efficient use of visual communication can improve head-up displays design. Thus, it should enhance the driver's ability to control the vehicle while interacting with it.
This essay also demonstrates that to plan and design effectively for this media, a designer should encompass a better understanding of the interaction between users, artifacts and environments to overcome their individual and collective limitations.