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Previsualization in Computer Animated Filmmaking

Lemon, Nicole E.

Abstract Details

2012, Master of Fine Arts, Ohio State University, Industrial, Interior Visual Communication Design.

Previsualization (previs) is a pre-production process that uses 3D animation tools to generate preliminary versions of shot or sequences. This process is quickly gaining popularity in live action film, and is beginning to be used in animation production as well. This is because it fosters creativity by allowing for designers and artists to experiment more freely and intuitively with visual design choices, and insures efficiency in production and post-production. Previs is also able to provide a means to communicate and test plans visually in the pre-production stage which enhances clarity and understanding. The intention of this thesis is to make available information about previs that is, for the most part, unpublished or unknown by all but those already deeply involved in the process, and to explore and document the application of a previs process of my own in the production my first short film. To begin I will describe the previs process from several perspectives. Previs will be presented in historical context in order to provide insight into its development. Next I will present the results of an industry professionals survey conducted in late 2011 and early 2012 as a way of revealing an insider’s viewpoint on the use of previs in commercial computer animation production.

A major element of my study in previsualization has been the production of a short film. Following the industry survey results I present an analysis and reflection of my own experiences in making my short film, Wonder. By comparing my process to the process as described by the surveyed professionals, I write in depth about the process of making Wonder, and how previs was used in this context.

The concluding chapter is used to present the analysis and to summarize the information I have gathered through interviews and practice. From my experiences, I will present my observations and describe new ideas that have since been developed in the course of this work.

It is my intention that this information will serve to document a particular moment in the state of the art of previs (early 2012) in light of the rate at which previs is growing. However, I feel that this snapshot will serve as a starting point for those who might want to learn more about this uncelebrated piece of the animation practice, whether they are students, educators, collaborators or simply interested in the topic.

Maria Palazzi, Prof. (Advisor)
Alan Price, Prof. (Committee Member)
Daniel Shellenbarger, Prof. (Committee Member)
137 p.

Recommended Citations

Citations

  • Lemon, N. E. (2012). Previsualization in Computer Animated Filmmaking [Master's thesis, Ohio State University]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=osu1345569188

    APA Style (7th edition)

  • Lemon, Nicole. Previsualization in Computer Animated Filmmaking. 2012. Ohio State University, Master's thesis. OhioLINK Electronic Theses and Dissertations Center, http://rave.ohiolink.edu/etdc/view?acc_num=osu1345569188.

    MLA Style (8th edition)

  • Lemon, Nicole. "Previsualization in Computer Animated Filmmaking." Master's thesis, Ohio State University, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=osu1345569188

    Chicago Manual of Style (17th edition)