Skip to Main Content
 

Global Search Box

 
 
 
 

ETD Abstract Container

Abstract Header

Immersive Environments: Using Flow and Sound to Blur Inhabitant and Surroundings

Laverty, Luke Patrick

Abstract Details

2012, MARCH, University of Cincinnati, Design, Architecture, Art and Planning: Architecture.

Following in the footsteps of motif-reviving, aesthetically-focused Postmodern and deconstructivist architecture, purely computer-generated formalist contemporary architecture (i.e. blobitecture) has been reduced to vast, empty sculptural, and therefore, purely ocularcentric gestures for their own sake. Taking precedent over the deliberate relation to the people inhabiting them beyond scaleless visual stimulation, the forms become separated from and hostile toward their inhabitants; a boundary appears. This thesis calls for a reintroduction of human-centered design beyond Modern functionalism and ergonomics and Postmodern form and metaphor into architecture by exploring ecological psychology (specifically how one becomes attached to objects) and phenomenology (specifically sound) in an attempt to reach a contemporary human scale using the technology of today: the physiological mind.

Psychologist Dr. Mihaly Csikszentmihalyi’s concept of flow—when one becomes so mentally immersed within the current activity and immediate surroundings that the boundary between inhabitant and environment becomes transparent through a form of trance—is the embodiment of this thesis’ goal, but it is limited to only specific moments throughout the day and typically studied without regard to the environment. Physiologically, the area within the brain—the medial prefrontal cortex—stimulated during flow experiences is also stimulated by the synthesis of sound, memory, and emotion. By exploiting sound (a sense not typically focused on within phenomenology) as a form of constant nuance within the everyday productive dissonance, the engagement and complete concentration on one’s own interpretation of this sensory input affords flow experiences and, therefore, a blurred boundary with one’s environment. This thesis aims to answer the question: How does the built environment embody flow?

The above concept will be illustrated within a ubiquitous building type—the everyday housing tower—in the form of a live-work vertical artist commune in New York City—the antithesis of intimate, human architectural environments—coupled with the design of a sound sensory experiential walk through the surrounding blurred neighborhood boundaries in the attempt to exploit and create an environment one becomes absorbed within and feels comfortable enough with which to experience flow. To do so, the characteristics of flow lead to the capturing of the senses, interaction, and flexibility. This thesis will explore and exploit how one perceives, interacts with, and becomes attached to when confronted with a space or artifact; reintroducing the humanity into contemporary architecture.

Aarati Kanekar, PhD (Committee Chair)
Michael McInturf, MARCH (Committee Member)
162 p.

Recommended Citations

Citations

  • Laverty, L. P. (2012). Immersive Environments: Using Flow and Sound to Blur Inhabitant and Surroundings [Master's thesis, University of Cincinnati]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337007523

    APA Style (7th edition)

  • Laverty, Luke. Immersive Environments: Using Flow and Sound to Blur Inhabitant and Surroundings. 2012. University of Cincinnati, Master's thesis. OhioLINK Electronic Theses and Dissertations Center, http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337007523.

    MLA Style (8th edition)

  • Laverty, Luke. "Immersive Environments: Using Flow and Sound to Blur Inhabitant and Surroundings." Master's thesis, University of Cincinnati, 2012. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1337007523

    Chicago Manual of Style (17th edition)