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Game Design Thinking Training for STEAM Educational Purposes and Emotional Intelligence Development

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2019, MDES, University of Cincinnati, Design, Architecture, Art and Planning: Design.
STEAM Education is drawing more and more public attention. The art education in STEAM education is often mistakenly thought to be just a tool to improve STEM courses. How can design educators effectively contribute in STEAM education? There are few reported studies linking game design and design thinking together. This study found that teaching game design thinking skills can be a tool for design educators to cultivate creative and empathetic minds in STEAM education. In this study, a practical workshop as case study was conducted as a method to analyze the influence of game design thinking on the creativity and emotional intelligence for STEAM educational purposes. The study found that game design thinking had positive effect on the cultivation of creativity and emotional intelligence. The result of the study advocates a new outlook of art education in STEAM field and provides a new perspective to design educators on how to begin to apply game design thinking in STEAM education and even other areas such as company career training to foster empathy and creativity.
Claudia Rebola, Ph.D. (Committee Chair)
Brooke Brandewie, M.A. (Committee Member)
Gerald Michaud, M.A. (Committee Member)
32 p.

Recommended Citations

Citations

  • Cai, X. (2019). Game Design Thinking Training for STEAM Educational Purposes and Emotional Intelligence Development [Master's thesis, University of Cincinnati]. OhioLINK Electronic Theses and Dissertations Center. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1563874862700161

    APA Style (7th edition)

  • Cai, Xinyi. Game Design Thinking Training for STEAM Educational Purposes and Emotional Intelligence Development. 2019. University of Cincinnati, Master's thesis. OhioLINK Electronic Theses and Dissertations Center, http://rave.ohiolink.edu/etdc/view?acc_num=ucin1563874862700161.

    MLA Style (8th edition)

  • Cai, Xinyi. "Game Design Thinking Training for STEAM Educational Purposes and Emotional Intelligence Development." Master's thesis, University of Cincinnati, 2019. http://rave.ohiolink.edu/etdc/view?acc_num=ucin1563874862700161

    Chicago Manual of Style (17th edition)